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Video Game Characters and Transmedia Storytelling: The Dynamic Game Character

Video Game Characters And Transmedia Storytelling: The Dynamic Game Character
Video Game Characters And Transmedia Storytelling: The Dynamic Game Character

Joleen Blom | 2023 | ISBN: 9463722955 | English | 208 pages | PDF | 2 MB


Series: Games and Play

Characters are a vital aspect of todays transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined.

This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters identities and affect their possible destinies.

Games subvert the idea that fictional persons must maintain a coherent identity. This book shows that dynamic game characters challenge strategies of top-down control through close readings of the Mass Effect series, Persona 5, Hades, Animal Crossing: New Horizons and more. It is directed to all scholars interested in the topics of transmedia storytelling, video games, characters, and Japanese narratology.

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