English | June 9, 2018 | ISBN: 153460863X | 52 pages | EPUB | 0.64 Mb
Learn EXACTLY How To Get Started With Python Programming, With This Easy-To-Follow, Straight-Forward & Comprehensive Guide! – NOW INCLUDES FREE GIFTS! (see below for details)
Are you keen to learn Python but don’t know where to start
Are you interested in Python programming but find the topic overwhelming
Have you gone over the basics before, but are now in need of a refresher course
If you want to know EXACTLY how to get started with Python programming, this book will provide you with the answers you’ve been looking for!
While the idea of learning Python programming may at first seem like a daunting task, with the right guidance you’ll be up and running in no time! In this wonderfully easy to follow guide, we’ve stripped away the filler to make things as simple as possible for the beginner to take their first steps into the world of Python. The information is presented clearly, in an easy-to-follow, step-by-step manner with the aim of minimizing the chances of confusion, while providing the reader with all of the essential information they’ll require.
In this book we will look at
Preparing Your Programming Environment – Installing the Python Interpreter, Installing the Python Text Editor.
The Basics – Comments, Literal Constants, Numbers, Strings, Variable, Identifier Naming, Data Types, Object, How To Write Python Programs, Logical And Physical Line, Indentation.
Operators and Expressions – Operators, Evaluation Order, Changing The Order Of Evaluation, Associativity, Expressions.
Control Flow, The If Statement, The While Statement, The For Loop, The Break Statement, The Continue Statement.
Functions – Function Parameters, Local Variables, The Global Statement, Default Argument Values, Keyword Arguments, Varargs Parameters, The Return Statement, Docstrings.
Modules, Byte-Compiled .Pyc Files, The From..Import Statement, A Module’s __Name__, Making Your Own Modules, The Dir Function, Packages.
Data Structures, List , Quick Introduction To Objects And Classes, Tuple, Dictionary, Sequence, Set, References.
Input and Output, Files, Pickle, Unicode
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